Make an NPC Follow You

Thursday, Nov 21, 2024

 

What Are NPCs That Follow Players in Roblox?

In Roblox, an NPC (Non-Playable Character) that follows players is a character controlled by the game that stays close to a player as they move around. These NPCs can be pets, companions, or even quest helpers. Developers use them to make games more interactive and fun.


Why Are NPCs That Follow Players Popular?

NPCs that follow players make games feel more exciting and personal. Here’s why they’re so popular:

  1. Creates a Connection: Players feel like they have a friend or partner in the game.
  2. Adds Customization: Some games let players choose or design their followers, making it unique to them.
  3. Encourages Engagement: Players enjoy upgrading or unlocking new NPCs, which keeps them playing longer.
  4. Promotes the Game: NPCs are often tied to special features, like events or rewards, which can attract new players.

How Are NPC Followers Used in Games?

NPC followers are used in different ways depending on the game type:

  1. Companions for Adventure:
    In role-playing games, NPCs help players fight enemies, find hidden items, or complete tasks.
  2. Cute Collectibles:
    In casual or simulator games, followers are often pets that players can collect, level up, or customize.
  3. Guides or Helpers:
    In games with quests, NPC followers act as guides, showing players where to go or helping with challenges.
  4. Game Features:
    Some games make NPC followers the main focus, where collecting or upgrading them is the goal.

Examples of Roblox Games That Use NPC Followers

Here are a few popular Roblox games that use NPC followers and how they do it:

  1. Adopt Me!
    Players can adopt pets that follow them around everywhere. These pets can be hatched, leveled up, and even traded with other players.
  2. Pet Simulator X
    The game focuses entirely on collecting and upgrading pets. These pets follow players and help collect coins or complete tasks.
  3. Dungeon Quest
    In this game, NPC followers can assist players by attacking enemies or providing buffs during battles.
  4. Build A Boat For Treasure
    Some updates in this game add NPC companions or pets to join you on your journey, making the adventure more fun.

How Do NPC Followers Help Promote Games?

NPC followers make games more engaging and memorable, which encourages players to recommend the game to friends. Here’s how they help promote games:

  • Encourages Sharing: Players often show off their cool pets or followers, attracting new players to the game.
  • Keeps Players Returning: Unlocking rare or powerful followers motivates players to keep coming back.
  • Enhances Gameplay: A game with interactive followers feels more alive, leaving a lasting impression on players.

Should You Add NPC Followers to Your Roblox Game?

If you’re a Roblox developer, adding NPC followers can be a great way to make your game stand out. Just make sure they fit your game’s style and give players reasons to interact with them, like leveling up or unlocking new features.

NPCs that follow players are a fun and smart addition to many Roblox games. They make the gameplay more enjoyable, keep players engaged, and help the game grow in popularity. If you’re building a game, consider giving your players a companion to explore with!

 

<CODE>

local PositionTorso = script.parent.Torso.Position

function findNearestPlayer(pos)
	local list = game.Workspace:children()
	local torso = nil
	local distance = 1000000000000000000000000000000000000000000000
	local temp = nil
	local humanoid = nil
	local temp2 = nil
	for x = 1, #list do
		temp2 = list[x]
		if (temp2.ClassName == "Model") and (temp2 ~= script.parent) then
			temp = temp2:FindFirstChild("UpperTorso")
			humanoid = temp2:FindFirstChild("Humanoid")
			if (temp ~= nil) and (humanoid ~= nil) and (humanoid.Health > 0) then
				if (temp.Position - pos).magnitude < distance then
					torso = temp
					distance = (temp.Position - pos).magnitude
				end
			end
		end
	end
	return torso
end

while wait(0.15) do
	local target = findNearestPlayer(PositionTorso)
	if target ~= nil then
		script.Parent.Humanoid:MoveTo(target.Position)
	end
	PositionTorso = script.Parent.Torso.Position
end